LeaverBuster FAQ

Whether the match has just begun or you're 40 minutes deep, suddenly finding yourself in a 4v5 is no fun for anybody. That's why we've developed a system to temporarily take repeat offenders out of the game so they have fewer chances to negatively impact other players: LeaverBuster.

AFK/Leaving Penalties

If LeaverBuster determines you have been leaving matches or idling during gameplay, you may be subject to the following penalties:

Tier Penalty Duration
0 Warning 1 time
1 5 minute queue delay 5 games
2 10 minute queue delay 5 games
3 15 minute queue delay 5 games
4 24 hour queue lockout
Followed by Tier 3 Penalty
1 game
5 3 day queue lockout
Followed by Tier 3 Penalty
1 game
6 7 day queue lockout
Followed by Tier 3 Penalty
1 game
7 2 week queue lockout
Followed by Tier 3 Penalty
1 game

You will generally be issued a warning (Tier 0) before facing an actual punishment, but tiers may be skipped depending on the frequency and severity of the infractions. You will always be notified when you have entered a new tier of penalties, and you will also be told when you've completed the games required to return to normal play.

In addition to the penalties listed above, games in which you are considered a leaver always count as a loss, regardless of whether or not your team is victorious. Stay and play or leave and lose!

Affected Game Modes

LeaverBuster penalties apply to all MOBA matchmade modes, including Blind Pick, Draft Pick, Ranked Solo/Duo, Ranked Flex, ARAM, Co-Op VS. AI, and any time-limited modes like One-For-All and Nexus Blitz.

Faster Penalties for Ranked

Ranked is treated much more seriously than normal when it comes to leavers. Only queue up for Ranked if you're mentally and physically prepared to devote at least an hour to the game!

No Penalties for Custom/Training Mode

You will never be penalized for leaving Custom or Training Mode matches. If you are issued a warning for leaving after exiting a custom match, it is related to a past infraction.

Queue Delay

A queue delay is the amount of time you must wait before entering the queue. The timer will appear when you first attempt to enter the queue, and it will reset back to its full time if you do not wait through the full duration.

If you dodge out of champ select after your delay is complete, your queue delay will reset without reducing the total number of games remaining in your penalty, and you'll have to wait again. If another player dodges after your delay is complete, however, you'll be able to enter the queue immediately.

Queue Lockout

If you have left enough games to hit Tier 4 or higher in the chart above, you will be fully unable to play any of the affected game modes until your penalty has run its course. After that, you will downgrade to Tier 3, where you'll experience 15 minute queue delays for 5 consecutive games.

Leaving Unintentionally

You get an emergency call, your internet drops, your power cuts out… We understand that sometimes life happens and a leave is unavoidable, but the impact on your fellow players remains the same regardless of intention. That's why we start with a warning and gradually ascend through larger penalties. Yes, it's possible for the system to issue a penalty after leaving just a game or two, but it's also possible to re-enter the normal queue after waiting only a few minutes before five games. We believe this minor inconvenience to unintentional leavers is a fair price for discouraging would-be chronic quitters, and we hope you agree and understand.

If you're dropping out mid-game as a result of technical difficulties, try finding a solution on our tech troubleshooting page. If that still doesn't cut it, contact us directly with a ticket and we'll see what we can do to help.

Removing Your Penalty

The only way to remove your penalty is to wait the required time for Tier 4+, or to play the required games for Tiers 1–3.

We cannot manually remove the penalty, nor can we restore any MMR/LP you might lose as a result of leaving a game or going AFK.

We understand this might feel a little extreme, but every time a player leaves, they impact all nine other players, whether by drastically reducing the odds of victory for their teammates or spoiling the challenge of a fair match from their enemies. In order to discourage this behavior, we must take action against those who make it a habit.

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