Every time you hit the Play button, you’re entering an unspoken agreement with nine other players to set aside the next hour or so for some good ol’ fashioned League shenanigans. The closer it gets to game time, the greater that commitment becomes. And while we’d rather players not leave during Champ Select, we get it. Life happens! But whether you’re handling an emergency or you just can’t bear facing Teemo again after a string of brutal mushroom-related defeats, the penalties for queue dodging are always the same, and you should know what you’re getting into.
Queue dodging happens when a player in champion select decides to leave the lobby for any reason. When one player dodges, the remaining players on both teams are placed back into the matchmaking queue and the leaving player suffers a penalty depending on the game queue they are currently in. Please find the list of penalties below:
Penalties
Queue | 1 Dodge | 2 Dodges | 3+ Dodges |
Solo/Flex Ranked Queue |
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Classic (Normal) Queue |
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ARAM Queue |
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Although the penalty remains the same at 3+ dodges, your penalty tier can continue to rise if you are dodging at a faster rate than the time it takes to drop a penalty tier (24 hours).
For example, if you queue dodge in Ranked with no other recent dodges, you’ll be in the 1-dodge tier for 24 hours. Another dodge within this time frame bumps you up to the 2-dodge tier penalty and adds another 24 hours to your penalty tier—meaning it’ll take 24 hours to drop back to the 1-dodge tier, and another 24 hours to return to normal (48 hours total).
If you dodge in a normal game and then dodge in a ranked game, the penalty for the ranked dodge will be the same as if there were two dodges.
If you dodge in ARAM, you won’t be refunded any of the rerolls you used in the game. If you're in an ARAM game where somebody else dodges, your spent rerolls for that game will be refunded.
Failing to 'lock in' during Champ Select also counts as a dodge.
You lose LP in any positions for which you've already placed.
Ready Check and Ranked Games
When a matchmaking system finds suitable opponents, all participating players will be subject to a "Ready Check" where they must confirm their availability. In order to prevent abuse, missing a Ready Check too many times results in escalating penalties, including a timed queue ban, temporary game bans, and even a permanent ban. Don’t jump into the queue unless you’re ready to play!
Ready Checks penalties from any queue affects the entire account. This means that penalties from normal queues will carry over to Ranked queues and may result in harsher penalties. |